<ECF>
	<Algorithm>
		<SteadyStateTournament>
			<Entry key="tsize">3</Entry> <!-- velicina turnira -->
		</SteadyStateTournament>
	</Algorithm>

	<Genotype>
<!--
		<Binary>
			<Entry key="lbound">-5</Entry>
			<Entry key="ubound">5</Entry>
			<Entry key="precision">2</Entry>
			<Entry key="dimension">2</Entry>
		</Binary>
-->
		<FloatingPoint>
			<Entry key="lbound">-50</Entry>
			<Entry key="ubound">50</Entry>
			<Entry key="dimension">2</Entry>
			<Entry key="mut.simple">1</Entry>
			<Entry key="crx.onepoint">1</Entry>
			<Entry key="crx.arithmetic">1</Entry>
		</FloatingPoint>
	</Genotype>

	<Registry>
		<Entry key="randomizer.seed">0</Entry> <!-- 0 znaci uzmi time(NULL) -->
		<Entry key="population.size">30</Entry>
		<Entry key="mutation.indprob">0.5</Entry> <!-- vjerojatnost mutiranja jedinke; zajednicko za sve algoritme -->
		<Entry key="term.stagnation">15</Entry>
		<Entry key="term.maxgen">10</Entry>
		<Entry key="log.level">3</Entry>
		<Entry key="log.filename">log.txt</Entry>
		<Entry key="milestone.filename">out.txt</Entry> <!-- u milestone se sprema citava populacija i svi parametri (ako je ovaj parametar naveden) -->
		<Entry key="milestone.interval">0</Entry> <!-- svakih koliko generacija se sprema milestone; 0 znaci samo na kraju evolucije -->
		<Entry key="batch.repeats">15</Entry>
	</Registry>
</ECF>
